


Let us describe the art of mapping a dream.Our Enemies often accuse us of madness, and we cannot give them grounds.

In choosing the site of a new home, consider not only natural resources and environmental dangers, but also the fuel levels of your ships.Our future home must be chosen with care. The Arach's purpose thus turns from persuasion to selection. One day an Arach, triumphant, will oversee a mass departure.At the point of decision, the Arach must lead us to safety in the midst of the unknown.To be selected as an Arach, one must have a clear vision of the future and its horrors.Our fundamental principle, to which all the Arachs must swear, is emigration.The role of Arach is not a gift, not an honor, but a curse and a pledge of service.Such beliefs are recorded in a tome called The Book of Departure.
FOR DEAD ORBIT QUEST HUNTER CODE
Members of Dead Orbit and its Arachs follow a grim, fatalistic and even nihilistic code where the only hope for civilization is to leave Earth and find a new home. Everyone loyal to them or associated with them left as well, including New Monarchy, which had participated in the failed coup attempt. Now setting up a recruiting stand in the Hangar of the new Tower, Dead Orbit hopes to recruit enough Guardians to impress the Consensus so they can provide the resources to refit the Dead Orbit fleet and leave to find a new home.Īfter the events of the Endless Night and the assault of the Last City by the Vex during Lakshmi-2's failed attempt to overthrow the Vanguard, Dead Orbit decided to finally leave the Last City. įollowing the onset of the Red War, Dead Orbit began to use the Cabal Red Legion's invasion of the Last City as an example that the enemies of the Light will always be drawn to the Traveler and that Earth is no longer safe. It is unknown how much of a fleet Dead Orbit has developed, although they reluctantly allow the Consensus and Vanguard make use of it for defensive purposes despite it's arsenal and firepower, however, they had little influence at the time, as they could have met the Red Legion fleet head on. They are even willing to cross New Monarchy's legal authority to achieve this end, but they also recognize they will need to bring Guardians to their cause in order to fight against any future threats. While they recognize that such a move could be very costly in terms of lives, they see no other alternative for survival, and instead put their faith in finding enough Golden Age technology in vaults and abandoned shipyards to allow them to escape and find a new homeworld. Members of Dead Orbit intend to escape an already dying Earth before the Darkness's return, as they've given up on the Traveler and put little faith in the City's ability to hold out against a major attack.
